COMPUTER FUNDAMENTAL

DATA AND INFORMATION
      1.     What is data?
Data is fact any character number or special character such as:- 2, 3, 5, +, - * &, % $ etc.
Example
                        Name address, Age is facts related to people
                        Data can be of three types:-
(a)  Alphabetic
(b)  Numeric
(c)  Alpha numeric
2. What is Process?
            Work is done on data according to the work on programmer is known as process.
3. What is Information?
            Information means data in better form that is in the form we want it for daily use.
Such as:-
      When we require the name of the student, name of subjects and marks obtained by him in these subjects.
AVANTAGE OF A COMPUTER
            The computer one of the most powerful machines produced by man provides the following advantage.
1.      Speed: - The computer is capable of performing calculation at very high speed and generator complex result. Data stored in the files can also be retrieved at a very high speed.
2.      Reliability: - The computer performs repetitive jobs without making any mistakes and without getting tired. Human beings can make they can get tired.
3.      Versatility: - The. computer can be used for a variety of jobs calculation, data retrieval, controlling machines, entertainment.


Evolution of computer
The word computer is derived from the word "compute" which means to "calculate".
·        If we look back at the history of computer it can be tracked back 3000 B.C. The stone age man used small round stones (pebbles) for counting cattle.
·        Later a device called abacus was developed by Chinese. This is supposed to be the first mechanical computing device.
·        In 1647, John Napier, a Scottish mathematician developed a devices which is called Napier's bones. With the help of these devices, multiplication and addition were possible.
·        In 1642, Blaise Pascal, a French mathematician invented the first mechanical calculator.
·        In 1673, Gottfried wilhelm Leibniz, A German invented the Leibniz calculator which was word for addition, Subtraction and multiplication.
·        A French weaver's sun named joseph marie jachquard made the next significant contribution in 1804. After observing his father making different weaving patterns on the loom, he thought of storing these patterns for future use so the developed a plate with multiple holes to control the weaving pattern, not knowing that one day his idea of storing the weaving patterns would be used to store data and would called the punch card.
·        A punched card is a thin rectangular card be divided into so columns and 12 rows in which the various characters could be represented by punching holes in different rows and columns. One character per columns, thus it is possible to store so characters of data.
·        Around 1822, charle's Babbage a professor of mathematics a the combridge university devised an automatic calculating machine called difference engine.
·        The next significant invention came from Dr. Herman Hollerith, an Americans Hollerith built a computer to analyze the census data of the united states of America in 1890. This computer was electro mechanical and was named the census machine or Hollerith Statistical Tabulator. Using this machine Hollerith announced the result of the census in 2 1/2 years as compared to 7 1/2 years when the processing was done manually. Herman.Hollerith founded a company named "The computing Tabulating Recording Company" Which to day is the IBM Corporation.
·        Howard Alken, build the first fully electro mechanical computer named Mark-1
·        In 1945, a significant contribution was made by john Von Neumann, a Frenchman working for IBM. He designed the basic structures of a computer to included the capacity to :
1.      Perform Logical Functions.
2.      Perform Repetitive Functions.
3.      Store data and instructions (Memory).
In 1945, the fully electronics computer named ENIAC was build by prosper FCKERT and John W mauchly ENIAC stands for electronic numerical integrator and.calculator.
      The above three capacities also forms the major differences between a calculator (which is also used calculations) and a computer.
      The computer has built in logic, the capacity to make a selection. Logic means some rational thinking like, 2 is bigger than 1.
The computer is capable of ITERATION OR REPETITION Suppose, you have to calculate interest for 100 fixed deposit accounts, in a computer the instructions are stored only once, and these instructions can be executed automatically, any number of times.
  The data and instruction can be stored and retrieved using the computer.


GENERATION OF COMPUTER
Now, in order to have these three features i.e perform logical functions, perform repetitive functions and store data and instruction (Memory) in a computer, certain components were made use of which made a lot of difference in the capacity of the computer. so depending on the technology of the computer are said to belong to different generation.
Ø  1st Gen computers (1945-1955):- The main component in use was the vacuum tubes (like those in the old radios, which warned up after a minute or so, and glowed red). The vacuum tube was also called as various.
The first computer used 1700 vacuum tubes, weighed 30 tons and occupied an area of big hall. Vacuum tubes or valves took age to warm up and consumed massive amounts of electricity. Some of the computers of this generation are ENIAC, UNIVAC-1.
Ø  2nd Gen computer (1955-1965) :- The real break through in computers stared with the discovery. In this generation to used of transistor a smaller an more reliable successor to the vacuum tube was invented in 1947. The second generation emerged with transistor being the brain of computer.
Ø  3rd Gen computer (1965-1970):- The second generation computers were well suited to do either scientific or non-scientific applications but not both. Thus, in 1964, in IBM announced the system 360 family of mainframe. Where each processor had a set of large build in instruction. Some of these instruction could be used effectively for scientific calculation while the other were more suited for record keeping applications, The computers in this generation used the technology of integrated circuits (IC). Since the ICs were small in size, there was a further reduction in size of these computers.
Ø  4th Gen computer (1970-1975):- In this generation work on IC and there in integration technique. In this generation which become Microprocessor but we invented to fabricate the various transistor and IC. To compare the third generation computer these were most reliable miniature in size having all most list heat generating component fast in speed.
Ø  5th Gen computer (1975 yet to come):- yet to come: - In fifth generation term artificial intelligence logical inference and speed recognition become the base of fifth generation AI in turn of fourth generation will be the ability of system to respond to natural language input they launch the project in 1981 company research of (VLSI) Very large Scale Intelligence) logical programming knowledge base system, pattern recognition.
Understanding a computer System
        The application areas of computers are unlimited. We find a computer in very aspect of our life. From a simple operation as playing a video game to more complicated applications as weather forecasting computers are found everywhere. Let us take a simple example of a person who needs to purchase a can of juice from proceeds to the cash counter. The counter person scans the code that is present in the label to generate a bill. This scanning of the code is computerized. The man pays his bills with his credit card and walks off the super market. He just used a computer, which will transfer the cost of the can of juice from his bank account to the super market. The man then moves across the street and enters the office of his travel agent. The tells the agent that he plans to take a vacation and inquires about the places that he can possibly go. The agent turns to his computer, presses a couple of keys and gets the list of the prospective places immediately. The agent just used a database application of the computer. The man selects a place and confirms his travel. The agent again turns to his computer and moments later hands him the air tickets to that place. The agent actually connected to a computer that did the reservation. The man then happily comes to his office and decides to inform his wife about the vacation. He, therefore, sends e-mail to his wife. The man used a network application of the computer. Numerous examples of such kind can be sited. With the advent of technology, newer and newer application domains of the computer are created everyday. It is just a matter of time when life without computers cannot be imagined.
What is a computer system?
Computer is an electronics device which accepts data and performs calculation give output in a meaningful manner.
Types of computer
Computer can either be classified on the basis of purpose they serve (cater on the basis of size too) into following three classes:-
1.      Analog Computer
2.      Digital Computer
3.      Hybrid Computer
Analog Computer:- A computer in which continuous physical variable are processed and represented in the form of data is known as analog computer. It is an early type of computer which was designed to obtain data directly from measurable quantities and process them, such as resistance, voltage, current, temperature, speed, acceleration, deceleration etc. The input numbers are represented by varying a physical quantity. A good example of analog device may be clock with arms representing hours, minutes and seconds.
        The quantities represented by analog devices may be termed as analog quantities. A device is needed to convert these analog quantities into digital is known as Analog to Digital Converter.
Digital Computer:-
A computer in which data held as number of discrete or distinctly separate item is manipulated by arithmetical /logical operations is said to be digital computer. These are capable of representing data by producing and sensing discrete or off states represented by binary digits '0s' and '1s'. A good example of digital device may be digital clock.
Hybrid computers:-
Hybrid computers are designed and developed by combining feature of analog and digital computers. They can accept a varying input and convert it for digital processing. Recently a hybrid computer has been designed and build for line calls in tennis matches. This device senses whether the ball has dropped on the boundary line, within boundary line or outside it. After sensing the spot where the ball bounced, it processes the discrete data and displays the actual distance from boundary line, reprocesses the same and displays the logical results on LCD (Liquid Crystal Display) screen of personal computer or hand held palm top computer.
Digital computer is divided into four types:-
(a)  Micro computer
(b)  Mini computer
(c)  Main frame computer
(d)  Super computer
Micro computer: - It is a fairly small computer build around a microprocessor and associated storage & input/output components. Most microcomputers are single user oriented. However, multi-User oriented micro computers have been developed. These are mostly desktop sized in which additional units or peripherals may be attached. Most microprocessors produced in 1970s were 4 bits or 8-bit machine and within 15 years 32 bit microcomputers had been designed with almost equivalent feature of late 1970s mainframe computer systems. Microcomputer has networking features through special microcomputers. Research and development made possible to reduce the size and enhance the performance, speed, capacity, networking features etc. This made them truly portable.
Ex: - Laptop computer, notebook computer, palmtop computers etc.
Mini computer: - It is microcomputer overlap with features of mini computers. It varies in size from desktop to a file cabinet with on line storage capacity than pc (for multi-user environment) with ability to support greater variety of peripheral devices. These are also known as ‘Midrange Computer’. Most minis produced in 1970s faced challenging microcomputers developed with equivalent and advanced features. Mini computers adopted distributed computing and multi-user concept. In distributed computing concept, number of small computers is distributed in organization offering central computing facilities’. In multi-user computing concept, number of users can use computer in time sharing basis at a time. Some example of minicomputers are NCR 32/800, ICL-101, VAX 8800 etc.
Main frame computer: - These are even more powerful than minicomputer. The features of large mini and small mainframe may overlap in cost as well as in performance. It may have large on-line storage capacity for multi-user environment with high speed processing, complex data handling and centralized computing capability. Some example of mainframe computers are Unisys 2200/600, IBM Systems/390, IBM Systems/370, IBM Systems/360 etc.
128_mainframe1_th
Super Computer: - Super computer with sophisticated hardware are large in size, have extraordinary processing speeds and designed altogether for different type of processing capabilities known as parallel processing. The speed of super computer is in MFLOPS, GFLOPS or TFLOPS.
183_super2
1 MFLOPS= 1 Million Floating Pointing operation per second.
1 GFLOPS= 1 Giga Floating Pointing operation per second.
1 TFLOPS= 1 Tera Floating Pointing operation per second.
Some example of the super computer is Cry-XMP, Cray-2, ETA-10, PARAM etc. PARAM was designed and developed in India by Center for Development of Advance Computer (C-DAC).
HARDWARE
Computer system
Computer System is a group of parts that are integrated to achieve some objective. A group of parts or components of a computer system are:-
(a)  Hardware
(b)  Software
(c)  Liveware
Simple grouping of above components are of no use until and unless they are integrated logically in order to accomplish a set of specific objective. Thus all these are logically inter related.
Hardware
        Computer hardware is defined as a set of physical components and devices used in conjunction with these components that make up a computer system. These physical components and devices can be visualized or sensed by touching. A computer system generally consists of following components:-
(a)  Central Processing Unit(CPU)
        Control Unit
        Memory
        Arithmetic Logic Unit (ALU)
(b)  Peripherals
        Input Devices
        Output Devices
        Mass storage Devices
(c) Power Supply
SOFTWARE
        Computer software is defined as a set of sequenced instruction that controls operation of a computer to accomplish a set of specific objectives. Software may be pre-written or custom-made. We will study software in the next chapter.
LIVEWARE
Liveware is a jargon for the people running computer systems. Liveware is the most important component of computer systems. Liveware, or human ware, or people running computer are the basic coordinating components who work together to determine processing needs, provide input data, select hardware and software, design processing procedure and use the processed output. People running computers may include executives, Managers, system Analysis, software/Hardware English, Data entry operation/computer operators etc.
        Computer.' hard ware' and 'soft ware' are the most commonly used terms in computer science an Computer science and represent inter- related. aspects. One can do nothing useful with computer Hardware alone or with computer software by itself. We will discuss software later in next chapter. This chapter is depicted to computer hardware.
§  ANATOMY OF COMPUTER
        Recalling Charles Babbage's Analytical Engine, we find that its anatomy is quite analogous to the anatomy of the modern computer. Theoretically you must know the entities of computer system common for all types of typical computer. It can be evidenced by the following block diagram of computer components.










Flow of Instructions
Flow of Data 
Flow of control
As discussed above in the definition of hardware, we find that the basic organization comprises of following three entities:
a.         Central Processing Unit (CPU)
b.         Peripherals
c.         Power Supply Unit
Central Processing Unit (CPU)
        Central Processing Unit is the electronic brain of computer system and its following parts help it to perform the electronic thinking process:
a.         Control Unit
b.         Memory Unit
-         Main memory unit
-         Auxiliary memory unit
c.         Arithmetic & Logic Unit
d.         Busbar System
Finally, as a heart of computer system, it performs the following major operations:
a.         Accepts data/instructions from input device.
b.         Stores programmed instructions and data.
c.         Controls the sequence of operations.
d.         Controls the transfer of information amongst storage device, input devices, output devices etc.
e.         Performs the Arithmetical & Logical operations according to instructions
f.          Sends results/data to output devices.
Control Unit
        This unit consists of circuitry which looks after operations and activities of every component of CPU and other related parts .it controls and co- ordinates all hardware operations.
It performs the following major functions:
Þ    Controls flows of data form input devices to memory (main or auxiliary) or to ALU. It further controls flow of resultant data form ALU to memory and to output devices.
Þ    Controls the function of storing program in the memory takes step by step instructions, interprets them and controls other hardware components, synchronizes and co-ordinates then according to programmed instructions or instructions provided through input devices.
Memory units
        Before stepping in the world of memory units lets us see what is computer memory and basics of computer operation
        Memory is a device or media that can accept, store and deliver data on demand and consists of magnetic cores or semiconductor devices.
        Not only computer memory, all parts of computer understand and work on 1s and 0s or binary system. Binary system is also known as 'base two system'.if you would have an in de like to have an in depth knowledge of various numbering system you may go through "Number Systems and Codes used in computers.
There are two types of memory.
(a)   Random Access Memory (RAM)
(b)  Read Only Memory(ROM)
Random Access Memory (RAM)
            Random Access Memory is a storage device where in time required to retrieve data is independent of the physical location of data. It is a volatile sort of memory because it loses its contents when the computer is switched off or at the time of power failure fluctuation. It is also known as temporary memory due to its characteristics. Computer can read, write and erase information on them.
There are two types of RAM
a.      Dynamic RAM(DRAM)
b.      Static RAM(SRAM)
Dynamic RAM
It needs regenerator circuits to retain stored date. These are used as primary memory in most computers.
Static RAM
            These are so designed that it does not need regenerator circuit to retain the data hence, these are more complicated, costly and take more space for a given capacity than dynamic RAM.
Read Only Memory (ROM)
      Read Only Memory often referred as ‘firmware’ is storage device which programmed while manufacturing and can not be reprogrammed by computer user known as Read Only Memory. It is also known as permanent memory due to its characteristics. Normally, it contains information that is needed by CPU when you first turn your computer ‘on’ as well as frequently when you use programs. A part of disk operating system programmed resides in it which is needed to initialise or boot your (BIOS). BIOS checks and tests hardware part of your system so that you may be able to operate. The term ‘booting’ has been taken from boot strapping. It is quite natural that before leaving or proceeding for somewhere you have to wear and strap your boots.
Similarly, PC checks every part of connected hardware and readies it with the help of initializing or boot strap loader program.
It is non-volatile because it does not loose its contents in the event of power failure/interruption. Now the specific ROMs which can be programmed by experts with the help of special hardware are being manufactured. We will not go in depth of ROMs as it is beyond the scope of this book. Some of such ROMs are listed below:
a.      Programmable Read only Memory(PROM)
b.      Erasable and programmable Read Only Memory(EPROM)
c.      Electrically Erasable and. programmable Read Only Memory
Programmable Read Only Memory (PROM)
The Programs are written in to these memory chips before assembling of
of computer according to the need.
Erasable and programmable Read Only Memory (EPROM)
Its contents can be erased by ultra-violet light so that it can be re-used for other programs.
Electrically Erasable and programmable Read Only Memory (EEPROM)
With special electronic pulses generated by EEPROM Programming equipments.
Most memory devices are semiconductors/IC and they pack in more storage space, compact in size and have faster performance than earlier storage units.
Memory units comprise of two types of memories or storage devices.
a.      Main Memory or Primary storage device
b.      Auxiliary Memory or Secondary Storage device.
Main Memory
It is known as primary storage Device (PSD) OR Immediate Access storage Device (IASD) generally referred as RAM. As per the block diagram it can be sub divided in to following components according to its working.
(a)     Program Storage Area
(b)      Input Storage Area
(c)   Working Storage Area
(d)   Output Storage Area
Program storage Area
It stores the processing instruction waiting to be obeyed or currently being obeyed by other components of CPU.
Input storage Area
It stores data awaiting processing.
Working storage Area
It stores data being processed and its intermediate results which are further fed to output storage area.
Output Storage Area
            It stores processed data until it can be immediately released to output devices.
Thus, any data or instructions stored in the main memory can be retrieved. at high speed. Which may be in nano seconds, too. The main fact to be noted is that main memory provides and retains space for instructions and data until the power supply. or program is terminated i.e. on the temporary basis.
Another type of memory is ROM which may be termed as intermediate memory on which certain basic functions necessary for initialisation or booting purpose are permanently etched. It loads DOS from bootable hard disk/ floppy disk.
Auxiliary Storage device
            It is also known as Secondary Storage device, Backing storage device or Extended Storage Device. As discussed above the main memory stores information and data on a purely.temporary basis. Auxiliary storage device fulfills the need or storing data and information permanently which may be furtherer erased when not needed. This may be further divided.in to.
(a)     On line auxiliary storage device
(b)      Off line auxiliary storage device
On line auxiliary storage device
When the storage device is online with the processor it is said to be on line storage device e.g. Hard Disk.
Off line auxiliary storage device
            Storage device not directly on line with the processor are know as off line storage device e.g. Floppy diskette, Magnetic Tape etc.
Auxiliary memory stores information and data which may be transferred to and from the main memory while processing and when needed as per programmed. It is virtually higher in capacity and less expensive than main memory, but retrieving time is more than main memory.
Arithmetic Logic Unit (ALU)
            Ii derives data from main memory, performs arithmetic and logic operations, and places intermediate results in worming storage area of main memory further, results are fed to output storage of main memory for further feeding the data/information to output devices. Typical arithmetic operations may be +,–,* and/ (where * stands for multiplication and /stands for division). Similarly, logic operation may be AND, OR, NOT and EXCLUSIVE OR. The operation of control Unit and ALU are performed at very high speed with the help of electrical logic gates or electronic circuits.
Busbar system
In fact the busses are conductor lines etched or the printed Circuits boards (PCB) usually motherboard along which data which data travels from one part to another. There are three main kinds of buses:
        Address Busto carry address or memory location through the Control Unit to ALU and back.
        Data bus to carry data/information from memory chip to CPU and back.
        Control bus to carry control signals to enire CPU, perihpherals, input/output devices etc.
We may summarise function of these buses in to system bus peripheral bus
                              System Bus :-            It connects CPU and memory.
                              Peripheral Bus :-      It connects CPU with other peripherals.
PERIPHERALS
Peripheral Controllers
      Peripheral controllers or interface device are usually printed Circuit Board(PCB).hardware or daughter boards which control, interpret and coordinate the activities of peripheral devices by providing path for the movement of data/control signals between peripheral devices and CPU. Peripheral devices and CPU. Peripheral controllers are usually connected to the motherboards at one end and respective peripherals at the other end e.g. CTD controller, FDD controller, HDD controller etc.
All input, output and auxiliary storage devices (i.e. other than CPU) are known as peripherals. These may be divided in to:
                              a. Input Devices                                b. Output Devices
                              c. Interactive Devices                      d. Storage Devices
                              e. Data Entry Machines
                                   -On-line Data Entry Machines
                                   -Off-line Data Entry Machines
Input Devices
Devices used for communication from humans to computers which reads data instructions, converts them in to machine readable form and inputs them to computer are said to be input devices.
There are two types of input devices.
      On-line input devices
      Off-line input devices
On-line input devices
      Input devices which are directly connected to the processor are said to be on-line input devices e.g. Keyboard, mouse, touch screen etc.
Off-line input devices
      Input devices which are not directly connected to the processor are said to be off-line input devices. There devices allow to record data on medium e.g magnetic tape, floppy diskettes etc.
Output Devices
      There are devices to communicate from computers to human beings or to other computers. They accept machine coded output from CPU and convert it into formats understandable to human beings to other machines for further processing e.g. printers, VDU magnetic tape, floppies etc.
Interactive device
      Devices which helps users to communicate directly with computers Processors are said to be interactive devices e.g. Automated Teller Machines, cash Dispensers, touch screen devices etc.
Storage devices
            Devices which store the data are said to be storage devices e.g. magnetic tape, floppy, compact disk, cartridge tape etc.
Data Entry Machines
      These machines are used to entry data in to computers through input/inter-active devices.
On-line Data Entry Machines are directly connected with the CPU of computer.
On-line workstations are also example of On-line data entry machines.
Off-line Data entry Machines are directly connected with the CPU of computer. Stand alone or independent personal Computers, palm top / Lap top computers can also be used an Off-line data entry machine other than from such machines
Power Supply Unit
      Computer also needs electric power to operationally its parts and accessories, or it will idle like other familiar appliances which need electric. Power e.g. radio, television,. refrigerator, audio systems etc. there is slight difference in the power need of supply of computers because they need specific current, voltage for various circuits for specific operations. They also need a steady power supply which is usually provided through Voltage Stabilizer or Constant Voltage Transformer (CVT). A part from external (and optional) devices that provide constant as well as stable electric supply e.g.. Voltage stabilizer, CVT etc. it has a built-in Power supply unit Known as Switch Mode power Supply (SMPS) unit. It provides necessary current/ voltage to different part of computers with necessary safety precaution arrangements.
All of the above components are synchronized by system’s clock which emits number of pulses per second. That is why the speed of microprocessor is related to its clock speed in Mega Hertz. Also size or power of CPU is determined by data bus size i.e. 8-bit, 16-bit, 32-bit, 64 bit etc.
I am sure that you are able to outline a typical computer system which may be summarized by following block diagram:
 




How if logical explanation elaborated above are illustrated with an example of typical Personal Computer along with Peripheral devices.
Understanding Personal Computers
A computer based on microprocessor as the central Processing Unit (CPU) usually targed to the information processing needs of a individual is known as Personal Computer.
You might have heard terms such as PC, PC-XT, PC-ATs etc
Microprocessor :- A Microprocessor executes all the program instruction and is truly the heart of the personal computer. It consists of a silicon clip on which tiny circuit are engraved through a photochemical processor. Such as :- P1, P2, P3, P4
Evolution of Intel’s Microprocessor Chips
Year
1979
1982
1985
1986
1993
1993 on/wards
Microprocessor chip
8088
80286
80386
80486
Pentium
Pentium Pro
Bits
16 Bits
16 Bits
32 Bits
32 Bits
32 Bits
32 Bits
Transistors
28,000
1,34,000
2,75,000
1,200,000
3,000,000
6,000,000
Clock Speed
5 MHz
8MHz
8 MHz
25 MHz
25 MHz
Upgradable upto 120 MHz
200 MHz
MIPS
0.33 MIPS
1.2
6
20
44
250 to 300 MHz

GREEN PC
Some manufacture have designed and developed the computer hardware components environment friendly in view to save power when the system is on but not in use. Basic features of green pc include display power management, disk shut off. Clock switching to lower frequencies. When the system is on but not in use simultaneously cutting down running costs.
            Till now we have studied about the internal Anatomy of a personal computer. Now, let us share some information about external anatomy of a pc known as peripherals that surrounds the processor and memory.
Peripherals may be classified as under:
·        Input devices.
·        Output devices
·        Mass Storage devices
·        Interactive devices
·        Data communication equipments (DCEs)/ Cards/Interfaces
Input Devices
Devices which are used to transform data into digital into digital codes understandable to computers are known as input devices. Input process may be also transformed or direct input from the source. In transforming process the data is transformed from source documents to another media or directly to computer for processing e.g Keyboard touch screen. In direct input from source process, the data is captured directly from source documents without transforming with the help of any techniques/devices e.g. scanner, MICR, voice input etc.
Keyboard
            Keyboard is the most common input device which is not only used on a PC but also used Telephone, Cash Register, FAX, Telex, Typewriter etc. Keyboard being used in computer are generally contain electromechanical key switches or membrane keyboard having flat sealed surface. It is almost impossible to interact with a computer without keyboards.
This keyboard may be either build in build or detached. Most general purpose keyboards are typewriter like standard QWERTY keyboards and have the keys Q W E R T Y......in the top row of alphabets. Now bilingual keyboards are also available in Indian market which helped us to use the same for working in Hindi as well as. English.
Here add Picture of Keyboard
Function of some special keys of a slandered 101-Keys-AT Keyboard is as under:
1.      Escape (Ese) :- Its function is based on application program and differs from program to program. Usually, it is used to interrupt printing, operating moving from one mode to another or escaping from current processing job.
2.      Control & Alternate: - It is also based on application program and always used in conjunction with one or two other keys to perform some pre-determined functions. User has to hold down Ctrl or Alt key with other pre-programmed/defined keys.
3.      Print Screen/Sys Req :- It sends output of screen to printer. If printer does not support bit mapped graphics and screen contains graphics, the output printer will be a rough approximation.
4.      Scroll Lock - It pause a program's operation or interrupts scrolling.
5.      Pause/Break- It pauses or break/spots the running of a program.
6.      Caps Lock & Shift :- It toggles all alphabetical keys from Upper to lower and vice-versa leaving all non alphabetical keys uncharged. Page Up, Page Down, Home, End, Ins, Del key keys of other set are digits from 0 to 9 with duplicate cursor keys, NumLock, =,/*,-,+. And enter key.
7.      Insert - It toggle keyboard function between insert mode and normal mode. In normal mode character right to the cursor moves one space right of the cursor while keying. In insert mode character are overwritten on previously typed matter.
8.      Home: - It brings cursor at the top of monitor screen or line or file.
9.      End - It brings cursor at the end of the screen or line or file.
10. Page Up & Page Down – Page Up scrolls upward screen at a time Page Down scrolls downward a screen at a time while editing. These keys are also activated with combination of Ctrl and Alt keys.
11. Delete :- It erases character lies under the cursor. It also erases character right to the cursor speedily when held down.
12. Back Space:- It moves the cursor to the left while erasing character in its path.
13. Return or Enter- It usually performs two functions. It instructs computer to executed command just entered and brings cursor at the beginning of the next line providing one carriage return.
How it works?
 Whenever a user presses any key on keyboard the device translates the key stroke into the equivalent binary code or key stroke is encoded. The encoded strings of 'ons' or '1s' or '0s' and sent to computer from keyboard. Computer sends the encoded strings to monitor to represent the pressed key's character and shifts one space right. The diagram is self explicit.




The above diagram explains that on pressing key 'A' a string of equivalent binary '10100001' is sent to monitor through system unit for displaying character A.
POINTING DEVICES
      Pointing devices are peripherals used for moving pointer/cursor/ object on display screen and interacting with computer such as mice, joystick, track ball, touch, screen etc, Most of the pointing devices are based on touch technology. Some important pointing devices are discussed below.


TRACK BALL ROLLERS
 These track ball rollers are in fact upside down mice. The track ball roller device can be placed at any convenient surface or can be fixed on keyboard. This device became very useful for Note Book/Laptop Personal Computers. It also needs special track ball roller driver program.
MOUSE
      Mouse is an input device which controls the cursor and move the any file from one place to other place.
Mouse can be further divided into four types:-
1.      Normal Mouse
2.      Scroll Moue
3.      Optical Mouse
4.      Cordless Mouse
Normal Mouse:- In normal mouse to used ball roller for moving the mouse pointer one place to another place.
Left button :-  From this button we can select of any program which is represent inside the computer system.
Click:- Whenever You can press the left/right button of mouse on any function is called click.
1.      Single click :- Whenever you can select of any file and program them click at a one times are known as single click.
2.      Double click:- Whenever you can load/open of any folder or file and program then use to double press of it key are called as double click.
3.      Triple click:- Whenever you can select of any word/contain then press triple times of it key are known as triple click.
Right click:- From this button to you gets of details information to related any folder or file act like show the properties of any type documents.
Such as:- When you right click on the desktop screen under this located the following command  in the pop up menu.
Scroll Mouse:- It is type of mouse. In this mouse to used for moving the mouse pointer as ball roller and distinguish to add scroll button between left and right button.
Use of scroll button:-  It button is use for scrolling of page from left to right and up to down.
Optical Mouse:- It is types of mouse. In this mouse to used for moving of mouse pointer as laser light.
Wireless Mouse:- this type of mouse but dot not used in  wire to connected from CPU.
JOY STRICKS
It is a device that fits into contours of user's hands enabling user to use various buttons to control movement of cursor/pointing/objects on the monitor screen. The shapes and size of joy sticks differs from hardware to hardware and games loaded on the system. Mostly this device is useful for video/computer games.
TOUCH SCREENS
It is the best way to make your personal computer interactive. In fact the human finger is the most common and natural pointing device which has been used as an input device for interacting with computers. In this technique user operates or activates menus or gives command by touching monitor screen at specified place. It is the most convenient pointing device. The major drawback in this technique is that user becomes tired due to continuous operation and also the screen becomes dirty due to continuous touch.
How it works?
There are basically two methods to convert the screen as touch sensitive.
a.      Infra-red Light
b.      Overlaying
Infra-red light- The entire monitor screen is crisscrossed with invisible infra red beams which are sensed by photo detectors and other side when user touches any point of screen it interrupts vertical and horizontal invisible beams and help user to select/activate the loaded computer program.
Overlaying:- In this technique the monitor screen is overplayed with a thin layer of placed having sensing grids built into it. When user touches at any point of the monitor screen the predetermined option is selected to activate concerned program.
Aslo according to the software loaded user can freehand draw or sketch on the screen.
Light Pen
You will accept that it is quite difficult pinpoint on monitor screen with human finger. Light pen device has rectified this drawback. It is similar to that of a pen that could be placed at any point on screen and can be used to draw accurately than human finger.
Touch/Digitiser Tablet
Touch/ Digititer tablet function as a touch screen. These are also known touch pads or digitizer pads. These are easy and convenient to use because we are habitual to write on horizontal surface rather than on vertical surface such as monitor screen.
Scanners
This is photo copier shaped device wihch converts text or graphics images into digital images that can be processed (capture, crop, resize, retouch etc.) by computers. These processed images can be further used in multimedia application such Desk Top Publishing (DTP), Video Animation, Slides for advertisement/teaching etc. These digital image files can aslo be stored and communicated through e-mail, fax, mdem etc.
How it works?
A beam of light passes across document or object which is read by means of photo sensing device. The sensor of photo sensing device senses and differentiates lighter and darker areas then translates the intensity digitally into 1s and 0s with the help of Analog to Digital Converter (ADC) circuits representing black, write and gray shades. The scanner must pass three times over the object for colour scanning for three basic primary colour; red, green and blue to form the final digital coloured image. All scanner software. Let us share some information about various scanners and their working.
There are four types of scanner:
a. Handheld scanner :- It fits into palm. It can be held in hand and sided over document also steady hand.
b. Flatbed Scanner :- It is quite similar to the shape of photo copier. The document is either placed facing down on glass plate or fed through bin stacker.
c. 3-D Scanner :- The object to be scanned is placed at a pre requisite place and scanned from overhead camera or camera mounted on adjustable copy stand with light on moreover side. The distance from camera is adjusted according to magnification level and range of coverage of the apperture of lence of array type 3-D scanners. Other scannners have cammeras at fixed distance from the object.
d. Film Scanner:- The slide or negative or photo films are inserted in scanner and focus is adjusted to set the desired resolution, size colours etc.
OCR ( OPTICAL CHARACTER RECOGNITION)
            Optical Character Recognition (OCR) is the technique that scans the text or printed image of document with the help of scanner, reads the symbols and transcribe them into computer readable format. The OCR software does this tremendous job of direct data entry from the source document readable format. The OCR software does this tremendous job of direct data entry from the source document. This technique has helped the publishing industry to entry and manipulated the printed text for further reprinting. Now Intelligent Character Recognition software can read variety of type styles.
OMR (OPTICAL MARK RECOGNITION)
Optical Mark Recognition is the process in which assignment of values to marks placed at specific place upon the specially designed document. The marking may be done in ink pencil, typewriter etc. This method is popularly used by various recruitment/placement agencies, professional bodies, and educational establishment to evaluate multiple choice examination answer sheets.
MICR (MAGNETIC INK CHARACTER RECOGNITION)
This technique is specifically being used by banking and financial industry since its origin for handling banking instruments/documents such as cheques, drafts etc. MICR is technique permits reader to recognize human recognizable characters printed in special magnetisable ink capable of processing with related machines.


BAR CODE
Bar codes are thick and thin black strips to represent numbers and character. These are prices form of encoding the detailed information. Bar code scanner or reader are used the bar coded information. It is useful in inventory control. It is also used as information/ price tag of books and various products in departmental stores.  
Video input
Photograph and full motion films can be captured through electronics cameras or VCRs and fed to computer through add on cards that can be plugged into an expansion slot of personal computer.
How it works? - Video signals are received from output of electronics camera or VCR. Personal computer equipped with add on card such as frame grabber, Video, blaster etc. Converts graphic image and full motion video signals into digital files through Analog to Digital Convertor (ADC) and other circuits.
Web camera:- A webcamera is an input device. Which a web camera allows a computer to accept input a just by focusing on an object. A camera is focused on the input object to capture a picture of the object to transferred over networking to a distant place of the picture the image of the can be seen on the monitor of the distant computer connected through a network or through internet thus, two or more persons can talk and see one another in the way.
Digitizer :- Digitizer is an input device which is used for converting picture maps, and drawing into digital form for storage in computer for storage in computer. Such as X and Y co-ordinates of points in a drawing.
            Digitizer commonly used in the area computer aided go design cars, building, mechanical device etc.  

Voice/Audio Input

Voice/audio or music signal can be stored, processed mixed further stored in the wave form. These processed files can be heard with the help of speakers. Audio processing technique has helped a lot to develop voice recognition system, creating, innovative musical notes, audio-video mixing and other multimedia applications.
We may segregate the voice recognition & music processing as under:-
Voice Recognition:- In voice recognition technique firstly various voice patterns are stored in the form of digital files. The voice to be recognised is fed into the computer, the computer and the relevant software analyses the input audio pattern with the stored one. If both patterns match with each other, the computer allows user to perform certain pre-derermined operation. Some software also allow users to give certain voice commands that computer can understand and follow.
Music Processing:- Music can be stored, mixed and new tunes can be composed with the help of waveform files and innovative waveform can be created through MIDI keyboards. Usually, a picture of switches of tape deck appears on screen which helps user to control play, pause, reverse fast forward, rewind etc.
Audio & Video - Graphics presentation, animation or advertisement slides/films can be processed and prepared with the help of sound/video card and relevant compatible software.

OUTPUT DEVICES

 Such devices that can be used for converting machine comprehensible forms into human compressible form are said to be output devices. Usually, output devices can provides output in printed form of text/graphics, display text/graphics, produce audible signals or machine readable signals, which can be further, stored on storage media or communicated to remote computer.

PRINTERS:- This is the most commonly used output device without which enduser find himself helpless to present his work done on computers. Your selection must be based on the job to the performed.

The following table is self explicit for the classification of printers:
Printers can be classified into two groups:
(a)  Impact Printer
(b)  Non-Impact Printer
IMPACT PRINTER

            These printers generate a mark by the impact of typeface or typefaces against paper through inked ribbon. Mulitple copies may be obtained by using carbon paper or carbonless chemical coated paper. Impact printer may be further classified into following two classes :

(a)  Low speed impact character printer
(b)  High speed impact line printer
Low speed impact character printer
 These printers print a character at a time these may be further classified into following three sub groups:
(a)  Dot Matrix printer
(b)  Daisy wheel printer
(c)  Golf/Type Ball Printer
Dot/Marix Printer
These are capable of printing text and graphic images.Some dot matrix printers are equipped with multicolour ribbons. Speed of dot matrix printers vary between 40 and 500 character per second (cps)
Daisy Wheel printer
These are also known as letter quality printers. These are best for text printer graphic images cannot be printed through these printers. Its speed may vary between and 60 cps.
Golf/Type Ball Printer
These are letter quality printer but almost obsolete now. These were equipped with plastic or metallic ball embossed with characters. Graphic/image printing was  not possible with this printer. Its speed varied between 25 to 60 character per second.
High speed impact line printer
These printers construct a line of output at a time. Usually its speed varies 150 to 3000 lines per minute depending on printer device used. These are primarily used with mini/mainframe/super computers. Some printing devices used in line printers are:
(a)  Print chain device
(b)  Steel Print band device
(c)  Drum or Barrel print device
Print chain device :- Printing of graphic image is not possible with this printer.
How it works? – it consists of a chains with character engraved on each link which composes a line of output on paper.
Steel Print band device :-It is similar to print chain device.
How it works?- It uses a horizontal rotating steel band with engraved characters instead of a chain that produces output on paper.
Drum or Barrel print device
            It consists of a set of bands around the drum or barrel. This technique is also known as fly printing The number of bands are equal to the printing position of printer usually 132. One revolution of drum is required t print one line. Band and barrel of characters are moving all the time is this technique.
NON IMPACT PRINTERS
The printing process is done without or with minimal impact of type faces on paper in these printers. Owing to this peculiarity, these printers cannot produce multiple copies.
These may be further classified as :
                        (a) Low speed non-impact character/page printer
                        (b) Low/High Speed non-impact/page printer
Low Speed non-impact character page printer
These printer print a character/page at a time. The most popular technique are:
(a) Thermal transfer technique
(b) Ink-jet technique
(c) Bubble-jet technique    
Thermal transfer technique
These printers are also known as solid ink printers. These can print at a speed of apx.500 cps.
Ink-jet technique
These printers are capable of colour printing using three primary colour cyan magenta and yellow apart from black & white printing.
Bubble jet technique
These are capable of printing at the speed of 110 cps to 220 cps for high quality printing.
Low/High speed non-impact page printer
These printers construct a page of output on paper in a single cycle. Some of the most popular techniques are:
                        a) Thermal Transfer Technique
                        b) Magnetograghy Technique
                        c) Laser Technique
                        d) Led Technique
Thermal Transfer Technique
This technique is similar to that of thermal transfer technique adopted for character printer. This technique is used for high resolution printing. It is inexpensive and quiet in operation, speed is handicap.
Magnetography Technique
A japanese company Iwasaki Tsushinki claimed the development of super fast speed of 115 pages per minute using conventional toner.
Lazer/Optical Technique
Laser is abbreviated form of light Amplification by stimulated Emission of Radiation. We have discussed about the term resolution which refers to dots per inch (dpi).Higher the dpi, higher the resolution and lower the dpi, lower the resolution. opatiocal/laser printer arrived in 1980's in the market. A typical laser printer may handle A-4 size of paper and capable to print 8 page paper per minute (ppm) to 16 ppm. Standard resolutions are 300,600,1200 dpi etc.
GRAPH PLOTTER
Graph Plotter is an output device which is used for drawing graphics and text computer’s processor direct6ly controls the movement of one or more pens over a paper by sending a series of digital signals representing X,Y co-ordnates for two dinmension and X,Y and Z co-ordinate for 3 dimension graphics. Some dot matric printers are capable for pripnging graphics but, their quality and resolution are limited. Graphics plotters have replaced them due to high quality and resolution. Thus higher the resolution; finer the graphics output.
VIDEO OUTPUT
Video output is the most important aspect without which user may find himself handicap to interact with computers. It would be something like a blind person reading with the braile technique without visual sense. In computer jargon Visual Display Units the (VDUs) are termed as monitors. Most of the monitors consist of a CRT (Cathode Ray Tube), LCD (Liquid Crystal Display) or ELD (Electro Luminescent Display) and related circuitry for visual display of text and video graphic output.
            A light pointer appears on screen to assist a user is known as cursor. The cursor moves automatically alongwith keyed character,
 A typical monitor displays 24 or 25 lines with 80 character in each line. User can view/read a full screen or page. User may also scroll line by line or page by page the text/graphics upwards or downwards. Some software also provide facility of scrolling the text/ graphics horizontally left wards or right wards.
            A basics tip to purchase a good monitor is to judge the monitor from your eyes. Technically speaking you must be comfortable to use the monitor with industry level specifications. Apart from size of monitor such as 9" , 12" , 13", 14", 17" etc. other factors are  resolution, dot pitch, phosphor coating etc. It would be obvious to understand some of the terms related to monitors.
            Pixel- It is a light or dark point of tiniest patch of light that can be displayed on the screen of monitor.
            Grid- A screen of monitor is divided into columns and rows known as grid.
            Resolution – Number of pixels in a grid is known as resolution. Higher the density of pixels, higher the resolution and lower the density of pixel, lower the resolution.
            Video Memory – A part of memory is arranged to represent characters according to grids of rows and columns on the screen in known as video memory.
            Dot pitch- Dot pitch is the vertical distance of centre of two adjacent pixels in B&W monitor. In color monitor dot pitch is the vertical distance between two adjacent pixels of same colour. It is measured in millimeter (mm).
            Phosphor Coating- It is a special coating on inner surface of the monitor screen, which glows at the spot where electronic beam’s negative charged particles strike. The glowing retains till the beam strikes and glowing vanishes as soon as beam lefts the spot. The retention time of growing should be neither too long nor too short. Imbalanced retentively may damage the text/graphic display.
            Scanning – Scanning is the process of electronic beam’s movement from top left of screen to the right bottom of screen horizontally and vertically.
CATHODE RAY TUBE (CRT) BASED MONITORS
These monitor can be classified in two classes according to display colours.
a.      Monochrome Monitors
b.      Colour Monitors.
Monochrome Monitor
            Monochrome monitor can only display one colour. The colour displayed by these monitors are black & white, or one colour such as green or amber.
How it works? – It consists of CRT which is a vacuum tube having an electronic gun, a yoke and phosphor coated screen. Video signals received from peripheral controller or adoptor circuits of computer’s CPU is passed to CRT through relevant circuits of monitor which controls darkness brightness, contrast, colour, shades and other fine tuning controls. While scanning process text and graphics images are formed by turning on or off the electron beam.
            Colour Monitor
            Colour monitor can be further classified as under:
a.      Analog Monitors
b.      Digital or TTL (Transistor to Transistor Logic) Monitors
Analog Monitor
            Its function is similar to that of TV monitor capable of displaying variable degrees of brightness and shades. The pixel in this monitor is either completely on or completely brightness and shades. The pixel in this monitor is either completely on or completely off.
            Digital or TTL Monitor
            In this monitor a fixed low voltage is being applied for pixel in either off or an state. It means that when on a signified higher voltage is applied whereas in off condition a fixed low voltage is applied.
            Sometimes colour monitor are also classified in two types, composite colours & RGB type monitors. Composite color monitors produce image similar to TV, whereas, RGB type monitors separate colour signals and produce sharp images than composite colour monitors.
What is an adaptor?
            An adaptor is a Printed Circuit Board (PCB) fixed in an appropriate expansion slot on mother board of PC. It receives digital signals from the CPU, converts them into analog signals, sends them to the monitor’s PCB for controlling intensity, colours, beams to create desired shades, size of text etc. Basically, any adaptor consist of two components video controller chip and display memory chip. Most of the monitors are named on the names of relative adaptors.
            Various most popular Graphics Adaptor circuit used to translate computer signals into graphic signals are as under:
            Monochrome Display Adaptor (MDA)
            It displays single colour e.g Green, amber or white against a dark background.
HGA (Hercules Graphic Adaptor)
A typical HGA provides 720 X 348 pixel resolution with no colours. It is named on its manufactured Hercules Computer Technologies.
            CGA (Colour Graphic Adaptor)
            A typical CGA provides 320 x 200 pixel resolution and 16 colour palette.
            EGA (Enhanced Graphic Adaptor)
            A typical EGA provides 640 x 350 pixel resolution and 16 colour palette.
            VGA (Video Graphic Array)
            A typical VGA provides 640 x 480 pixel resolution & 256 colour palette.
            Super VGA
            It is a least expensive way to upgrade the performance of VGA by putting SVGA card into appropriate expansion slot which can increase 2,62,000 to several million colours which further depends on video RAM with resolution mentioned above in VGA or beyond.
Flat Panel Display Devices (FPDD).
Flat panel Display devices are gaining popularity due to its light weight, compact design and low power consumption. These are most popular display devices for portable computers e.g note book PC. Laptop PC, hand held/Palm top PCs etc.
FPDD uses any of the following techniques.
a.      Liquid Crystal Display(LCD)
b.      Electro Luminescent Display(ELD)
c.      Gas Plasma Display(GPD)
Liquid Crystal display (LCD)
            In this technique a liquid filled display surface us used which creates images/text using ambient light when electrically charged.
Electro Luminescent Display (ELD)
In this technique light is produced on a sensitive surface through the application of electric current.
Gas Plasma Display (GPD)
             In this technique an inert gas usually mixture of neon and organ is trapped between flat glass plates and a grid of electrodes permit the turning ‘on’ and ‘off’ of pixels. These monitors are least portable than others.
MASS STORAGE DEVICES/SECONDARY MEMORY
You have studied about various types of input and output devices needed to store data. Mass Storage Devices (MSDs) are necessary to store computer programs, software and mass data. The term mass storage means the quality of data larger than the amount that can be stored in computer’s memory at any one instance.
There are further types divided into mass storage devices.
1.      Hard disk Drives (HDD)
Disk drives are known by various names such as fixed disk, rigid disk, Winchester (code name for the IBM project that developed this product) disk, hard disk drive etc. and come various sizes e.g 15", 8", 9", 5'-1/4", 3'-1/2" etc. Here, size refers to the diameter of a set of rigid aluminum platters coated with magnetic oxide and read/write heads assembly in a sealed unit. These hard disks are being used in almost all computers from portable to mini/mainframe computer as single/double floppy drive based systems became obsolete now days. Hard disks are about 20 times faster than floppy disks with a capacity to store and f
Offer access to hundreds of data files/programs. Also it can provide faster access to large amounts of data files/programs. Also it can provide faster access to larger amounts of data with a single move of the access arm. The major disadvantage is that it is shock sensitive and it must be backed up regularly.
            Hard disk drives can be either fixed in the system unit or can be used as an external storage device making them portable. Various important part of the hard disk are as under:
112_hard2
There are three types of  HDD.
1.      Zip/Bernoulli Disks
2.      Disk Packs
3.      Winchester Disks.
Zip/Bernoulli Disk:- In this hard disk, a single hard disk platter is encored in a plastic cartridge. A commonly in a used zip disk is of 3-1/2 inch size having a storage capacity of about 100 MB, Depending on the formatting style used by a particular computer system. In a zip disk can be easily inserted into removed from a zip drive or video cassette in a VCR.
Disk Packs:- In this types a disk pack consist of multiple (two of move) hard disk platters mounted on a single central shaft these two surface are not user for data recording in a disk pack. When not in use, disk packs are stored in plastic cases. This gives virtually inherited storage capacity to disk packs.All the disks of a disk pack revolve together at the same speed as metioned before the disk drive of a disk pack has a separate dead/write head for each disk surface, excluding the upper surface of the topmost disk and the lower surface to the bottom most disk.
Winchester disks:- This types of hard disk also consist of multiple (two and move) hard disk platters mounted on a single central shaft between, the main different between a Winchester disk and a disk are sealed together in a contamination free container. It is capacity disk is usally of the order of a few these of megabytes to a few gigabytes (109 bytes).
Optical Disk:- In optical disk storage system consist of a rotating disk which is coated with a thin matter or some other material that is highly relative laser been technology is used for recording of data on the disk optical disk are also known as laser disk or optical laser disks.
Optical disk drive:- An optical disk drive contains all the machenical, electrical and electronic components for holding an optical disk that can be used for reading or writing of information.
Type of writing disk:- All optical disks are round plotters. They come in different size and capacities.
1.)   CD-ROM
2.)   Worm disk
CD-ROM:- CD-ROM stands for (COMPACT DISK READ ONLY MEMORY). It is read of audio/Video CD and other programs. The CD-ROM disk is a shiny, silver color metal disk of 5-1/4" diameter. It has a storage capacity of about 650 MB.
Worm disk:- Worm disk stands for (Write Once Read only Memory) worm disk allow the users to creates their own CD-ROM disk by using a CD-Recordable drive which look like standard CD-ROM disk are purchased black and encoded using a CD/R drive.
Magnetic tape: - Magnetic tape is the most popular storage medium for large data the magnetic tape medium is a plastic ribbon which is usually ½ or ¼ inch wide and 50 to 2400 feet long. It is coated with a magnetically recording material such as Iron oxide or chromium dioxide magnetic tape just like audio or video tape.
Disk Drive: - A magnetic disk has to be mounted on a disk drive before it can be used for reading or writing of information.
      A disk drive contains all the mechanical electrical and electronic components for holding one or more disk and for reading or writing of information or to it otherwise.
      By which devices to read and write of any types of information from CD (Compact disk) and floppy is called disk drive.
Disk formatting: - Disk formatting is one of the base takes handled by the computer’s operating system. If the formatting is done by the remove and add of newer operating system.
      Note: - That, this is not possible by he user of disks between computers having in compactable disk drive.
Magnetic disk:- It is secondary storage device. It is most popular storage medium for direct access secondary storage. It is made of metal or plastic which is usually coated on both sides with iron oxide.
      All magnetic disk are round platter they comes in some different sizes, different types of packing and it can be made of rigid metal or flexible plastic.
Floppy disk: - A floppy disk is a round, flat piece of flexible plastic coated with magnetic oxide. It is encasing in a square plastic or jacket cover capacity of floppy: - 1.33MB size of floppy 3-1/2 inch, 5-1/4 inch.


NUMBER SYSTEM
Number System:- –Every Computer  understand for only on binary number but human being understand  decimal number letter  and other special  character in coded form .
Number System is basically of two types.
1)     Non positional number system.
2)     Positional number system.
1) Non positional Number system- Non positional number system human beings counted on fingers. In  this system but do not calculate the accurate result this method to  use for counting is stones , pebbles or sticks, were used to indicate values .
Such as – I for 1
                  II for 2
                  III for 3
                  Iv for 4
                  V for 5
2) Positional Number System- In this number system there are only a few symbols called digits this symbol represent different values depending on the position they occupy in the number. There are four types of number system.
1) Decimal Number System.
2) Binary Number System.
3) Octal Number System.
4) Hexa Decimal Number System.
Decimal Number System – 9n this system that we used in day life is called the decimal number system .The decimal number system to be 9ets (0,1,2,3,4,5,6,7,8,9,) is total Ten digits
Binary Number System – In this system is used to (0,1) is called binary  number system . We have only two digits or symbols.
Such as-(0,1)
Octal Number System - In Octal number system the base is 8.50 in this system  there are only eight symbols or digit 0,1,2,3,4,5,6,7 and (8 or 9 do not exist in this system.
Hexa Decimal Number System- In Hexa decimal number system is one with a base of 16.  The base of sixteen suggests choices of sixteen character digits or symbols. The first 10 digits are the digit of decimal system .0,1,2,3,4,5,6,7,8,9 the remaining six digit are denoted by  A,B,C,D,E and F.
Binary Coded Decimal (BCD) – The BCD is the simplest binary code that is used the BCD code bits represent number .9n number. Such as -0010
If a decimal consists of move then one digit, each decimal digit is represent individually by its 4 bit binary equivalent of the decimal number. For ex – the binary equivalent of 45 is 101101.
ASCII CODE- ASCII Stand for American standard code for information Interchange. ASCII code is used extensively in small computers, peripherals, instruments and communications devices. This code replaced by many on the special codes that where previously used. It is an even bit code. Micro computer using 8.bit word length use 7 bit to represent the basic code. The 8th bit is used for parity or it may be permanently 1 or 0 with 7 bits. We to 128 characters can be coded. It includes upper and lower case alphabet number and punctuation mark and special characters.
SOFTWARE
SOFTWARE:- Software is the only media through which we can interact with computers. Of course, its is the invisible media quit similar to the invisible notes in the mind of a musical composer or a person driving vehicle as quoted in the above example. That is why sometime hardware is defined as the computer components those are physically visible while those set of instruction which drives the computer components in the invisible form are termed as software. Nothing useful can be done with the computer hardware, even if hardware is linked logically together to form an effective working unit, unlike and unless it is driven by a set of instruction understandable to computer called as software.
System Software
It is a collection of complex programs which help to operate, control and enhance the processing capabilities of computer usually supplied by manufacturers.
      There are two of system software
(a)              Operating Systems
(b)              Programming Language
Operating system :- Operating manages the computer’s overall resources and schedules its operations.
            ANSI’S ( American National standard Institution’s) definition of Operating system is software which controls the execution of computer programs and which may provide scheduling, debugging, input/output control, accounting, compilation, storage assignment, data management and related services.
            The main tasks of the operating system involve:
a.      Helps to communicate between operator and computer
b.      Monitors and controls computer peripherals
c.      Offers software monitoring and multiprogramming services.
It acts as an interface between user program and components of computer comprising of
(a)  Control Programs
(b)  Processing Programs
Control Programs
            Control programs are useful to control the entire hardware internally and user has no control to alter it.
            It is further made up of following three modules:
(a)        Operating System supervisor
Operating System Supervisor, also known as OS Master Program controls the over all management of computer system. It co-ordinates all parts of OS and resides in the primary storage section of the processor whereas the other programs resides in an on-line system so that supervisor can call up and store them temporary in the processor when needed. In most of the Personal Computers Os Supervisor and other OS Programs are stored in a floppy disk/hard so that it is automatically loaded into primary storage. It works with BIOS (Basic Input/Output System). BIOS is a part of operating System that links the specific hardware devices to the software.
(b) Job Control Program
Job Control Program is needed in multitasking or batch processing environment. In order to handle more than one job the instruction are coded in Job Control Language (JCL). Job control program reads and executes these codes. It further schedules multiple tasks to balance input/output and processing requirements. It also handles system interruption are signals which tell the processor to stop current task and handle other one. It becomes duty of OS to keep track of interrupted program so that its execution is restored later.
Monitoring System
Monitoring System monitors status of computer system during processing operation and supplies information about its function and operation e.g if an error is detected Operating System sends message to Operator or operating System may put warning message and passes control to the next job.
 MS-DOS/PC-DOS
Disk Operating system designed and developed for 16 & 32 bit machines and Intel’s microprocessors by various software suppliers around mid 1980s. Also in 1980 Seattle computer products developed disk operating system for their 8086 microprocessor based system and they named it QDOS. By the end of 1980 QDOS had become 86-DOS considering the 86-DOS as a base. Finally, IBM accepted Microsoft Corporation’s MS-DOS as standard and hence previous versions are known as PC-DOS. Later version of MS-DOS has enhanced features which account for their exceptional popularity. MS-DOS users may also add another operating system UNIX by configuring his/her computer system.
UNIX
(b)  Initially developed at Bell Laboratories in 1969 for mini, mainframe, super computer systems. UNIX is a multitasking and multi-user operating system. The two standard version of UNIX are Open Look, and Motif. System V.$ is open look offered by Unix international and Sun Microsystems. OSFI is Motif offered by open software foundation led by IBM, Digital and Hewlett-Packard. MS-DOS and UNIX currently the most popular operating systems.
PROGRAMMING LANGUAGES :- Programming Language are set of language used to express programs and consist of all the symbols, character and usage permit communication between human and computer. These are having their own vocabulary and grammar or syntax like other languages e.g Hindi, English, Tamil etc. The term ‘syntax’ is a computer jargon which refers to the set of rulers that determines the set of possible instruction instructions in the particular language understandable to the computers. Programming language learning is quite similar to learn any of the human understandable language.
These may be divided into following classes.
1.      Low Level Language :- A low level language is called machine level language.It has a simple instruction set of command through which all the tasks are done. The instruction given to the computer is not binary codes but one of English words. Hence – writing program is assembly language was much easier and simple then machine code of the converts. A low level language was closely related to the hardware configuration as the assembly instruction set refers to the memory registers of the computer.
2.      Assembly Level Language: - As programming is a difficult in a binary language. A new language introduced as all assembly language. This language some command for doing a certain task as Add, Subs, Pop, Push, etc. Which is being translated by an assembler to make it machine under stable it this language programming become easy but the problem with this language that it is complete machine depend language as windows 98, Windows XP, Unix, Linex etc.
3.      High Level Language: - These are programming language in which instruction are given in English –like text rather than in binary digits (0s and 1s), that the computer understands, are known as high level language – A language the user some command on any computer system world wide such language user some key boards to develop to a program.
Which program goes to the computer to translate it not the machine understandable and it is being executed by the computer system.
Eg :- Basic logo, COBOL, C, C++ etc.
TRANSLATOR
With help of this option or program in lower level and higher level convert the language into machine. There are three types of translator for the language:-
  1. Assembler: - This translator is used to convert the program written in low level language assembly into machine language.
  2. Compiler:- Compiler are used to convert the high level language into machine level language. This errors and error us statement and convert the program into machine code. A separate command is used to execute the program.
  3. Interpreter:- Interpreter are also used to convert high level language into machine level language. An interpreter checks for error statement by statement the statement and this process is continued but steps when statement is encountered end of the program is reached.
The Motherboard
Understanding the Motherboard
The motherboard is all those components that make up the actual computer. Important units such as hard disk and interfaces (collectively called peripherals) are attached to the motherboard.
A motherboard has several slots onto which the circuit boards of other devices like graphics adapters and the interfaces are located. These slots are called bus slots. If a motherboard has such slots and no electronic components are connected to it, then the motherboard is said to be modular. The motherboard in a modular PC is divided into bus board and processor board. The bus board has the slots for the adapters and the interfaces and the processor board is inserted onto it as any other board.
The central component of the motherboard is the main processor (in the figure, It is the CPU 80x86). The CPU is associated with a coprocessor for mathematical application. The motherboard, in addition to this, houses a cache controller and a cache Ram to enhance the overall performance of the computer. Due to technological advances, these components, now-a-days are clubbed together in a single chip. The motherboard also houses other devices like main memory or ram, the ROM BIOS, the DMA controller (8237)2, timer (8254), keyboard interface and bus slots.
3.2 Components of the Motherboard
137_motherboard
Processor and Coprocessor
we can see that the 80x86 processor is the central unit of the board. The processor does the actual execution of the program. The main processor is generally supported by a coprocessor or processor extension. These are processors, which performs extensive mathematical calculation with high accuracy. They thus assist the main processor and increase the overall efficiency. The coprocessor of 80x86 as 80x87. There are coprocessors exiting. Which are manufactured by other companies such as weitek and Cyrix.
During Purchase, a coprocessor will not be present in the motherboard. It has to be bought externally and inserted into the slot meant for the purpose. The processor will automatically recognize the coprocessor and will transfer controls to it as and when required.
87_CPU
RAM
The RAM (Random Access Memory) is a vital component of the motherboard. It is used to temporarily store data because everything that is stored in the RAM will be wiped out as soon as electricity is switched off. RAM is available in the market in the form of memory chips.
RAMs are usually divided into a set of banks. Each bank has to be equipped with memory chips. The computer does not recognize banks that are partially filled.
The data required by the processor or the coprocessor resides in the memory. When data is needed for computation, the processor sends a request for the data to the memory. This is done by sending the address of the data via the address bus. The memory, after receiving the address, processes the request and puts the requested data in the data bus from where the processor reads the data.
The performance of RAM is generally measured in term of access time. This is the time taken for the data to be available to the processor, after the request for the data is sent to the memory. Modem chips typically have an access time of 60-100 Ns. For very fast data access, there exist special chips which ahs an access time of 15-25 Ns. These special chips are called cache and are explained in section 3.2.3
163_ram_th
3.2.3 Cache
            A different type of memory exist in the motherboard. Compared to the conventional RAM chips, the cache is smaller and faster. Its access time is much lower than conventional RAM.The cache holds the data that are frequently required by the processor. The processor, therefore, has to wait a considerably lesser time for data.
84_cache1_th
When the processor requests some data, the cache controller first checks whether the data is present in the cache. If it is present, then it is immediately made available to the processor. If the data is not held in the cache memory, then the cache reads main memory and simultaneously transfers the read memory, then the cache reads the main memory and simultaneously transfers the read memory, then the cache reads the main memory and simultaneously transfers the read data to the processor. Similarly, when processor wants to write to the main memory, it Write onto the cache memory at high speed. The cache controller then writes the data back to the main memory later.
The cache is transparent to the processor. This means that the processor may not necessarily be aware of the presence of the cache. The newer major powerful 80 x 83 family processor has the processor, coprocessor, an 8-KB cache memory and a cache controller incorporated in it.
 ROM
The motherboard also includes a ROM (Read Only Memory). The difference between RAM and ROM is that, the contents of ROM are not lost when the computer is powered down. The RAM, On the other hand, looses all its contents. There are various types of ROM available in the market today. They are PROM (Programmable ROM), EPROM (Erasable PROM), and EEPROM (Electronically EPROM). These ROM have additional features than their ancestors. For example, a PROM chip is programmable. The contents of an EPROM chip can be erased and rewritten.
The ROM contains some programs and data that are required by the computer during Power up. The ROM also houses a set of various support routines that are essential for accessing keyboard, graphics adapter etc. They are collectively called ROM-BIOS.
BUS SLOTS
The bus slots refer to the into which the various buses in the system are connected. As mentioned above, data is exchanged between the devices by the means of the data bus. The address of the data is specified by the address bus. To control the data transfer, the processor must inform the memory whether it wants to read data or write data. This is done by the means of a signal that is carried by an electrical line in the bus. This signal is often called write enable. There are various signals like the one that is mentioned above. Due to gather varying number of singles, the bus slots often have varying number of contact points. For instance, the address bus along with all the control signals is called system bus. They inform all the adapter cards inserted into the bus slots about all the operations taking place in the PC. Theoretically, it does not matter into which bus slot an adapter card is inserted. However, the cards may not function, as they should in some slots.
Bus divided into three types:-
1. Data Bus: - This type of Bus that is carries of data and file one place to another place. In real sense Bus is a group of parallel lines. Bus affects the speed at which data can travel between hardware components since wire can wire transfer one bit at a time. 16 wires Bus can move 16 bits at a time.
2. Address Bus: - In types of Bus to kept of the full location to relate to data bus. It connects only the CPU and memory and helps in locating memory address faster today most CPU has 32 bit address Buses that can address 4 GB of Memory.
3. Control Bus: - It controls the direction flow origin and signals for every operation it performs.
DMA
Sometimes it is required to transfer extensive amount of data between the secondary memory and the primary memory or vice versa. These jobs tend to be long and time consuming. Thus, if the processor is performing these tasks, a lot of time is spent on transferring data rather than executing programs. Thus, to avoid loosing precious processor time and improve the overall performance of the processor, a separate unit is placed in the motherboard. Which exclusively caters to these kinds of tasks? Such as unit is called DMA (Direct Memory Access) Unit.
TIMER
Since the computer is a digital device, its operations are based on a clock. This clock is used for several purposes. The most important of the uses of the clock is to supply a clock single based on which the CPU performs its operations. A timer chip based on the single based on which the CPU performs its operations. A timer chip based on the motherboard controls the functions of the clock. In addition to the function mentioned motherboard controls the functions for the clock. In addition to the function mentioned above, the timer chip also issues timer interrupts. These are used to update to internal clock and to refresh the contents of the RAM.
Registers
i. Introduction
Registers, in simple terms, can be defined as small storage components that are used for a very fast access of data. They can also be defined as interfacing devices between the software and hardware. Command that directly access the hardware access them through controller chip and other device controllers are all accessed via the registers. The address, size and the meanings assigned to the registers depend on the hardware. Registers function both as memory and as workbench. A microprocessor typically has as number of registers. Some registers are decicated to specific function while some are general purpose.
            Registers have limited effect to the microprocessor. For example, let us consider that the ALU has to do a subtraction of two numbers. If the two numbers are fetched from the memory and stored in two registers, then the operation becomes faster because the access of data from the registers are much faster. Howerer, adding more registers to gteh microprocessor does not benefit the processor because the processor is designed to operate on two operands and thus, at the most requires two registers has quite and impact on the performance of the processor. The more the number of bits the register can hold, much faster is the operation.
Let us now see how registers work. Consider a case where a user is using an application program. He instructs the application program to open a file. This commandis converted into a system call to the operating system. The operating system in turn converts the command and accesses the BIOS routines to execute the user command. The BION then accesses the corresponding hardware with the help of the corresponding register. The BIOS converts the defined function call into a command sequence for the register concerned.
Various registers
As said earlier, there are a number of register performing various function. Some important register and their associated functions are listed below.
·         Instruction Pointer
This register is used to print to the next instruction that is to be fetched by the processor for execution.
·         Flag Register
The flag register is the collection of a number of flags, as shown in figure 3.2. These are required by the processor for performing various operations.
·         Segment Registers
This register is used by a processor in a segmented memory environment to point to a particular memory segment. In the other memory management schemes, various register are present which are used to point to the various memory portions as per the scheme.
·         Address Register
This register is used to store the address of the data that has to be either stored in the main memory or fetched from the main memory. It is also used when the data transfer concerns any other device.
·         Data Register
This register is used to hold the data has to be transferred between two devices.
·         Pointer and Index Register
These registers are used by the ALU to perform arithmetic and logical function. They may also be used by some instructions for some special purpose.
Scratch Pad Registers
These registers are used by the ALU for storing temporary value and intermediate results. These registers are not accessible by any instruction.
Accumulator
The accumulator is a register that is used by the ALU to temporarily hold the result of a previous operation.
Various other register are used for a number of other purpose. These registers are explained as and when they are required.
BUS
Introduction
            Buses are a set of parallel electrical conducting lines that connect various components on the motherboard. The electrical lines are combined in different ways to suit different functions and each combination is given a different name. The internal buses also provided electrical interconnection between the processor components and the interface device used with peripheral equipmet.
Data Handling and Addressing Limits
The width of the bus is a limiting factor in data and address handing . so , what dddod we mean by the width of a bus.? The width of a bus can be defined as  the number of electrical lines that make up the bus. in simple terms, the width of a bus can be defined as the number of bits it can carry at one Instance of time . For example , if we say , “this is a 16-bit bus”, we mean that there are 16 electronic lines that combine together to from
The bus.
The most important function of the bus is the transfer of data between the processor and Peripherals or between different peripherals. Ideally, the bus width should match the data path width of the microprocessor. The advantage of using this architecture is that during data transfer, the entire word may be transferred in one exchange.          
This will improve the overall performance of the processor. If the bus width is narrower, it may take several exchanges to read the full word. From this, we can conclude that the more the number of data lines on to the bus, the better is the performance. However, adding more number of data lines on to the bus, adds complexity to the circuits in the memory as well as the processor.
We know that the number of microprocessor address lines and the number of bus address lines decide the maximum memory range that the processor can address. Usually the bus provides the full range of address lines. However, if the addresses that are not included are in the upper range of the total address space, the address lines in the bus are something shortchanged.
Arbitration and bus-matering
The buses of today connect more than just the components of the microprocessor. A bus that is connected directly to the processor data and address lines are called local bus. This bus is meant to service the components near the processor. They are connected via the PC Bus. The desilgn of the PC bus is such that the components connected to the bus are in direct control and control the processor. The processor, however, need not always control the operation of the bus. it may transfer   control circuits like the DMA  controller.
Another technology that is used with the buses is the arbitrated expansion bus. in this design  , the processor is not in full control of the bus but it is connected to the bus just as any other accompaniment. The control of the bus is handed over to specialized circuits called the bus controller. However, the processor is still in control of bus transfers. If the processor wants , ilt may alienate itself from the transfers between other devices in the   system.
Dual   Bus  Architecture           
Single bus architecture something has devastating effects on the performance of the computer. For example, a 50 MHz. computer may slow down   to 8.25 MHz every time memory is accessed   . This is because the processor and bus speed may not tally.
One method to avoid such a situation is to use two buses-one for the 1/010 expansion bus. Compaq computer corporation was the first company to introduced dual-bus PC. This PC was called desktop and had two separate buses for memory, which operated at the microprocessor speed and a bus for 1/0 operations, which operated at a much slower speed.
Microprocessor Bus Control
To read or write data on to the memory, the microprocessor first sends the address of the data then sends a special signal called Address Latch Enable to indicate the devices attached to the bus that a valid address has been sent. The device then locks the circuit for the address. This is called latching. The Processor then sends a memory read command signal or a memory write command signal as desired. These tow commands specify whether data has to be read from the memory or data has to be written onto the memory. The data is consecutively put onto the bus by the device or the microprocessor.
The I/O Read Command signal instructs the device to move data placed at the input port to the data bus from where it will be accessed by the microprocessor. The I/O write Command signal, on the other hand, instructs the device to move the data placed in the data lines by the microprocessor to its output port. A fact that has to be noted here is that the I/O devices are much slower than the microprocessor. Therefore, a provision exists in the bus to make the microprocessor wait for the I/O device to complete its operation. This is done with the help of the I/O Channel Ready signal. If the signal is inactive, it means that the microprocessor has to wait for the I/O device to complete its operation.
ALU
Introduction
The ALU (Arithmetic and Logic Unit) is a section where all the arithmetic and logical functions are carried out. We know that every arithmetic operation requires two operands. The operation then produces a result. This ALU, therefore, must be able to handle two data words and the result. This concept is dependent on the storage and processing techniques, which may vary, from model to model. Logical operation usually involves comparisons. Circuits in the ALU compare two values by subtracting on from another. For example, to determine whether number A is greater than number B, B is subtracted from A and the sign of the result is determined. Depending on the sign of the result, the ALU does further operations. Alphabetic data can also compare according to their assigned order sequence.


WINDOWS
Windows is an operating system. Which provides a graphical user interface to the underlying to the underlying operating system? The common operation such as copying, moving and deletion of files and other similar operations are easy because they can be done with just a few mouse operations. In the following section, we will see how to perform some of these operations.
In the market to available the various type windows.
1.                           Windows 1.0 (1985) :- It is first version of windows to allowed the PC user to switch for the Ms-Dos method of typing command at the C, Prompt (C:\) to using a mouse to point and click function.
2.                           Windows 2.0(1987) :- In this version to release of second version of windows of the improved processing speed of the Intel 286 processor and explorer.
3.                           Windows 3.0 (1990) :- It is first widely popular versions of windows. Which offered 32 bit performance, advanced graphics and full support more powerful Intel 386 processor?
4.                           Windows 98 (1998) :- In this version of windows is windows 98. It contained the above mentioned improvements as well as integration of Microsoft internet explorer into the operating system.
5.                           Windows Xp (2001) :- In this version to improvements the graphics and VGA and sound and security to add with windows XP consumers and home user now have performance to drag down process is very simplicity and tasking.
            Before we discuss the operation let us get familiar with some terminologies that are frequently used while using windows.
  • DESTOP       
After windows is fully loaded, a screen as shown in figure 1.1, appears. This screen has some icons and the task bar. This screen is called desktop.
  • Start Menu
Refer to figure 1.1 you can see a button on the leftmost corner on the bottom of the figure. This button is called the start button. When that button is clicked, a menu appears, as in figure 1.2 which comprises of menu option such as program, documents, settings, Find, Help and Run. This menu is called the start menu. Any operations, such as starting an application to shutting down the computer, can be done from this menu.

  • Task Bar
               The bar on which the start button is placed is called the task bar. Once an application starts, that application name is shown on the task bar. Figure 1.3 shows this.
  • Icons
                     As can be see in figure 1.1 the screen contains some small picture below which some names are present. This picture is called an icon. Icons are shortcuts to some files present somewhere in the computer. Thus, when you double click on an icon, the file that is referred to in the shortcut is executed. Therefore, the user need not know the exact location of the file that he wants to execute.
  • Title Bar
               The bar that appears at the top of any application is called the title bar. The title bar contains the name of the application and three buttons that are used to minimize, maximize or close the application. These buttons are explained below.
Figure 1.4 shows the title bar of the Notepad application.
  • Minimize
               Once an application is running, it occupies the entire screen or part of the screen. If more than one application is running at a time, it is often desirable that the application that is not currently been used be kept minimized. When minimization of an application is done, all the active windows of that application vanishes and only a button on the task bar is visible which has the name of the application that was minimized. Figure 1.3 shows two application, Microsoft word the Notepad minimized. Minimization of an application can be achieved by clicking the leftmost button that appears on the title bar of the application, as shown in figure 1.4
  • Maximize
               A minimized application can be restored back to occupy the full screen. When this operation is done, the application is said to the maximized. Maximization of an application can be done by clicking the middle button in the title bar of an application.
  • Folder
               When referring to a folder, we actually are referring to a directory. Thus, it can be said that folder, in windows, is a synonym to directories in MS-DOS or Unix.
  • Recycle Bin
               When a file or folder is deleted, windows do not actually remove them from the disk. It sends the deleted item to the recycle bin. The recycle bin, thus, contains all the deleted items. The item is permanently removed from the disk, once the item is deleted from the recycle bin. As long as an item resides on the recycle bin, it can be retrieved to its original state.
Exploring My computer!
               As we had seen in MS-DOS and Unix, there is often a necessity to view the contents of a disk. This operation can be be carried out in windows by an application, which is called windows Explorer. It is often referred simply as explorer. Windows explorer, When activated, activated a screen as in figure 1.4. On the left side of the explorer, all the directories and the sub-directories are listed. On the righthand side. The contents of a directory are listed. Thus, all the files can be seen in the righthand side. The righthand side can be customized to view hide details of the files.
Directory Operations
In this section, we will discuss the common operation that can be carried out with directories. For performing these operations, the windows explorer is required.
      How to create a new folder?
To create a new folder, first select the parent of the folder, that is, select the folder(or root) of which the new folder will be a subfolder. Selection can be done by clicking the mouse once over the parent. Once the parent is selected, select the File option form the menu and then New. Finally select the Folder option and click on it. After clicking, a new folder will be created the name New folder. This name can be changed as per requirement. Figure 1.5 shown the creation of a new folder in the root directory.

How will I select more than one folder at a time?
               Windows allows more than one folder to be operated on with a single operator. For this purpose, all the folders that have to be operated upon must be selected. Multiple selections can be done in two ways. In the first method, select the first folder. Press the shift key in the keyboard and select the last folder. This action will select all the folders between the first and the last folder. This is shown in figure 1.6

The second method is used to select folders not arranged one after the other. In this method, select the folders while pressing the control (CTRL) Key on the keyboard. This is shown in figure 1.7

How to rename a folder?
               To rename a folder, first select the folder that has to be renamed. Then click the right mouse button. A menu will appear as shown in figure 1.8

Select the rename option and give the new name. If a fodder with the new name already exits, windows will generated an error, as shown in figure 1.9

  • How to delete a folder?
                     To delete a folder, first select the folder that has to be deleted. Then press the delete button on the keyboard. Windows will ask for confirmation befor tit sends the file the recycle bin. The message appears as in figure 1.10

How will I move a folder?
                     To move a folder form one location to another, select the folder that has to be moved. Click the right mouse button over the folder. The same menu, which appears for renaming, will appear. Select the cut option. After this, select the destination folder of the operation. Click the right mouse button and sect paste option from the menu that appears. The cut and paste operation can also be selected from the Edit option in the main menu.
How will I copy a folder?
The copy operation is very similar to the move operation. In the copy operation, instead of selecting the cut option form the menu, select the copy option. The remaining part is exactly the same the move operation. If a folder with the same name exists in the destination, then windows will create a copy of the folder and name the folder as copy of folder name.
File Operations

Some common operations that need to be carried on to with the files are rename, copy, delete and move. This operation can be carried on in exactly the same manner as with the folders. The only difference is that, instead of selecting a folder, select the file (s) in question.
Other operations
How do I run an application?
                     An application can be run in four different methods in window. The first and the simplest method is through icons. The desktop has number of icons for a number of applications. Click the icon, for the application that has to be run twice. This will start the application.
                     The second method is to use the start menu. Once the start menu appears select the program option provided in the menu. This will activate another menu, which contains a list of applications as option. Click the desired application. Further menus may or may not be activated, depending on how windows have internally arranged the application. This is shown in figure 1.11


The third method uses the Run window. This window can be activated by selecting the Run option from the start menu. This window is shown in figure 1.12
As can be seen in the figure, the windows explorer can be stated by typing in the file name of windows explorer in the area provided for the name of the application to be run. The file name can also be selected by the browse button, which will activate a window showing the application in the current folder that can be run. This window is shown in figure 1.13. This will require the manual location of the application.

The fourth method is to use the windows explorer. As in the case of the run window, this method also required manual location of the application. Once the application is located click the file name twice, this will start the application.
  • How do I change the date and time shown in the computer?
 We know that the computer houses a clock. This clock is used by windows to show the time. The time is shown in the task bar on the right hand corner (refer to figure 1.1). This display can also be used to view the current date. To view the date, just move the mouse pointer on top of the display showing the time. The day, month, date and year will be shown almost immediately. This is shown in figure 1.14
To change the date time, click the left mouse twice over the display of time. A window, shown in figure 1.15 will appear. Change the date and time as required.

How will I change the wallpaper and screensaver?
               In the desktop, the figure that appears behind the icons is called the wallpaper. The screensaver is an application that is used to protect the screen from damage. If the screen constantly shows the same thing for a long time, the internal coating may be damaged. Thus, the screensaver is used, which will display some animation after a specified period eloped since the computer was used last.
               To change the wallpaper or the screensaver, click the right mouse button on the anywhere on the desktop. However, the clicking should not be done over an icon. On right clicking , a menu will appear as shown in figure 1.16.
Click the properties option from the menu. This will activate a window that, by default, will allow you to change the wallpaper. This window is called the display properties window and is shown in figure 1.17


               To change the wallpaper, select a name in the list or click the browse button to select any other picture not present in the list.
               To change the screensaver, select the Screensaver tab just below the title bar. This will change the window as shown in figure 1.18
Select the screensaver name from the list marked by screen saver. On selection, the preview of the screensaver is shown above.
What is character map?
                     Character map is a Symbolic keyboard notation. Which is used to write those key which is not present on the keyboard, But we use generally in daily life .Eg:- © , ™,® etc.
How to open character map

Goto the start menu ->programs->Accessories->system Tools->character Map
Goto the start menu ->run->type "charmap" in textbox and select ok.
         


Calculator
it is widely known  for Mathematical calculation. You can use Calculator to perform any of the standard operations for which you would normally use a handheld calculator. Calculator performs basic arithmetic, such as addition and subtraction, as well as functions found on a scientific calculator, such as logarithms and factorials.
How to open calculator.
Goto the start menu ->programs->Accessories->Calculator
Goto the start menu ->run->type "calc" in textbox and select ok.

              

On-Screen Keyboard

On-Screen Keyboard is a utility that displays a virtual keyboard on the screen and allows users with mobility impairments to type data using a pointing device or joystick. On-Screen Keyboard is intended to provide a minimum level of functionality for users with mobility impairments.
On-Screen Keyboard has three typing modes you can use to type data:
  • In clicking mode, you click the on-screen keys to type text.
  • In scanning mode, On-Screen Keyboard continually scans the keyboard and highlights areas where you can type keyboard characters by pressing a hot key or using a switch-input device.
  • In hovering mode, you use a mouse or joystick to point to a key for a predefined period of time, and the selected character is typed automatically.
In On-Screen Keyboard you can also:
  • View an enhanced keyboard that includes the numeric keypad, or a standard keyboard that does not include the numeric keypad.
  • Display the keyboard with the keys in the standard layout, or in a block layout in which the keys are arranged in rectangular blocks. Block layout is especially useful in scanning mode.
  • Display the U.S. standard keyboard (101 keys), the universal keyboard (102 keys), or a keyboard (106 keys) with additional Japanese language characters.
  • Use Click Sound to add an audible click when you select a key.
  • Use Always on Top to keep your keyboard displayed on your screen when you switch programs or windows.
How to open on screen keyboard.
  • To open On-Screen Keyboard, click Start, point to All Programs, point to Accessories, point to Accessibility, and then click On-Screen Keyboard.
  • The program in which you want to type characters must be active while you are using On-Screen Keyboard.
  • Utility Manager enables users to check an Accessibility program's status and start or stop an Accessibility program. Users with administrator-level access can designate to have the program start when Utility Manager starts. Users can also start Accessibility programs before logging on to the computer on by pressing the Windows logo key (ÿ) + U at the Welcome to Windows dialog box that appears when Windows starts.
  • The accessibility tools that ship with Windows are intended to provide a minimum level of functionality for users with special needs. Most users with disabilities will need utility programs with more advanced functionality for daily use. For information about accessibility products and aids for Windows operating systems, see the accessibility page on the Microsoft Web site.

It will be shown give below:

Windows Media Player
You can use Microsoft Windows Media Player to play and organize digital media files on your computer and on the Internet. In addition, you can use the Player to listen to radio stations from all over the world, play and copy CDs, create your own CDs, play DVDs, and copy music and videos to portable devices, such as portable digital audio players and Pocket PCs.
This section covers:
  • Common tasks :- Highlights some of the most basic tasks that you can accomplish with the Player.
  • Special features :- Lists the features that are only available on select versions of the Microsoft Windows operating system.
  • Player areas and buttons :- Describes the primary user interface elements of the Player, including the playback controls and information display areas.
  • Using the Player Help system :- Describes how to use the Player Help system.



Disk Defragmenter

Disk Defragmenter is a system utility for analyzing local volumes and locating and consolidating fragmented files and folders. You can also defragmenters disks from a command line using the defrag command.
  • To open Disk Defragmenter, click Start, point to All Programs, point to Accessories, point to System Tools, and then click Disk Defragmenter.
  • You must be logged on as an administrator or a member of the Administrators group in order to complete this procedure. If your computer is connected to a network, network policy settings may also prevent you from completing this procedure.
  • You should analyze volumes before defragmenting them. This tells you whether you need to take the time to defragment them.
  • A volume must have at least 15% free space for Disk Defragmenter to completely and adequately defragment it. Disk Defragmenter uses this space as a sorting area for file fragments. If a volume has less than 15% free space, Disk Defragmenter will only partially defragment it. To increase the free space on a volume, delete unneeded files or move them to another disk.
  • You cannot defragment volumes that the file system has marked as dirty, which indicates possible corruption. You must run chkdsk on a dirty volume before you can defragment it. You can determine if a volume is dirty by using the fsutil dirty query command. For more information about chkdsk and fsutil dirty, see Related Topics.
  • The time that Disk Defragmenter takes to defragment a volume depends on several factors, including the size of the volume, the number and size of files on the volume, the percentage of fragmentation in the volume, and available system resources.
  • You can defragment only local file system volumes, and you can run only one instance of Disk Defragmenter at a time.
  • To interrupt or temporarily stop defragmenting a volume, click Stop or Pause, respectively.
  • If you start Disk Defragmenter while performing a backup, Disk Defragmenter stops.



Windows Movies Maker
This guide helps you start using Microsoft Windows Movie Maker. Throughout this guide, procedures for performing common tasks are provided. The instructions describe how to use Windows Movie Maker with the menu commands; however, it is helpful to remember that you can perform many of the tasks by using shortcut keys and by using the mouse. The following topics are included in this guide.
  • Getting started :- Provides information about the technology Windows Movie Maker is based on, along with tips for recording high-quality audio and video. This section also describes the Windows Movie Maker interface, shortcuts that you can use, and the different file types and default options used by Windows Movie Maker.
  • Using Windows Movie Maker :- Provides conceptual and procedural information for using Windows Movie Maker.
  • Troubleshooting :- Provides suggestions for resolving common issues that may arise when using Windows Movie Maker.
  • Windows Movie Maker Glossary :- Provides definitions of terms and concepts related to Windows Movie Maker.
Note   This software is based in part on the work of the Independent JPEG Group.


Networking

Managing a myriad of network and Internet connections can be confusing. Empower yourself with knowledge about managing network and Internet connections for local and remote users. If you have a network problem, diagnose and fix it with network, Internet, and hardware troubleshooters.

Dial-up connections

A dial-up connection connects you to a network or the Internet by using a device that utilizes the telephone network. This device can be a modem that uses a standard phone line, an ISDN card with a high-speed ISDN line, or an X.25 network.
If you are a typical user, you may have one or two dial-up connections, perhaps to the Internet and to your corporate network. In a more complex server scenario, you can use multiple dial-up connections to implement advanced routing.
You can create multiple dial-up connections by copying them in the Network Connections folder. You can then rename the connections and modify connection settings. By doing so, you can easily create different connections to accommodate multiple modems, dialing profiles, and so on.

TCP/IP overview

Transmission Control Protocol/Internet Protocol (TCP/IP) is the most popular network protocol, and the basis for the Internet. Its routing capabilities provide maximum flexibility in an enterprise-wide network. In Windows XP TCP/IP is automatically installed.
On a TCP/IP network, you must provide IP addresses to clients. Clients may also require a naming service or a method for name resolution. This section explains IP addressing and name resolution for Network Connections on TCP/IP networks. It also describes the FTP and Telnet tools that are provided by TCP/IP.

Assigning IP addresses to dial-up and virtual private network (VPN) connections

Each remote computer connecting to a remote access server on a Windows TCP/IP network is provided an IP address by the remote access server.
If you use a specific IP address, the remote access server must be configured to permit users to request a specific address.

Name resolution for network and dial-up connections

In addition to requiring an IP address, network and dial-up connections on a TCP/IP network may require a mechanism to map computer names to IP addresses. Four name resolution options are available: DNS, WINS, broadcast name resolution, and the Hosts and Lmhosts files.
In small networks where IP addresses do not change, network and dial-up connections can use a Hosts or Lmhosts file for name resolution. By using these files on the local drive, you do not need to transmit name resolution requests to a WINS or DNS server and wait for the response.

Internet tools

TCP/IP provides File Transfer Protocol (FTP) and Telnet. FTP is a character-based utility that permits you to connect to FTP servers and transfer files. Telnet is graphical application that lets you log in to remote computers and issue commands as if you were at the keyboard of the computer. Multiple variations of FTP, Telnet, and other programs based on earlier Internet standards are also available on the Internet or commercially.
For information about configuring a connection, see To configure a connection. Fconfiguring TCP/IP, see To configure TCP/IP settings.


            

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